﻿using System;
using System.Collections.Generic;
using System.Text;

namespace designmodule.structuralmodule.Flyweight
{
    public abstract class Flyweight
    {
        public abstract void operation(int extrinsicstate);
    }

    public class  ConcreteFlyweight : Flyweight
    {
        public override void operation(int extrinsicstate)
        {
            throw new NotImplementedException();
        }
    }

    public class UnShareConcreteFlyweight : Flyweight
    {
        public override void operation(int extrinsicstate)
        {
            throw new NotImplementedException();
        }
    }
}
